Hello, I’m Tarik, a Software Engineer with a focus on AR/VR applications and game development. My career in software development began in 2015 with C, followed by an in-depth exploration of object-oriented programming (OOP) with Java. Over time, I honed my skills in C# and Unity, and since 2019, I’ve been actively involved in developing projects in gaming, AR, and VR, with more than 30 projects completed to date.
I am passionate about continuously expanding my knowledge of emerging technologies and applying them to create impactful, high-quality software solutions. My dedication to innovation and excellence drives me to consistently push the boundaries of what is possible in the development world.
Experience
- XR Developer – GoArt (Apr 2022 – Jan 2025)
GoArt is an AR-powered B2B2C Metaverse platform and mobile app that offers immersive virtual experiences. GoArt leverages blockchain and NFT technologies. In GoArt Metaverse, users can access a variety of gamified virtual experiences, including virtual lands, events, and digital assets.
- Software Engineer – ReoTek (Nov 2020 – Apr 2022)
Reo-tek is a full service design and production company and developer of interactive technologies within METU Technopolis in Ankara, Turkey. The company’s range of products include interactive applications and installations that appeal to education, cultural heritage, museums, and exhibitions.
Education
- Konya Technical University – Computer Engineering (2015 – 2020)
- Eskisehir Fatih Anatolian High School (2011 – 2015)
Skills
- Game Development
- AR Development
- VR Development
- Software Architecture
- OOP
- Unity
- C#
- Java